Poker VR
A free-to-play social VR app for Oculus Quest
Lead Designer, UX & Interactions
Lead Designer, UX & Interactions
Main menu.
We needed to make sure that the player could still see the table & play the game unobstructed.
Table selection
Actions (muting & adding friends)
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We explored an interface that would be powered by spatial visuals and interactions. UI navigation was done through physical actions like grabbing, pushing, and pulling.
These same natural interactions are repeated in the poker gameplay itself. There we referenced real life footage of poker players to create the chip stacking & grabbing interactions.
Chip interactions (excerpt from the trailer).
Button interaction design
Ranks
Motion design for the pull-to-release menu items